Job profiles in animation

Job opportunities in animation are no longer restricted to small time cartoons. With the growth of this dynamic industry, careers growth in animation is as competitive as any other industry. You can choose to build a career with big production houses, advertising agencies & animation studios. Or you could experiment, learn and grown with smaller television channels, design studios & agencies. But all this and more is only possible if you have a clear idea of the different job profiles present in the animation industry. In this post we bring you some of the most important and sought-after job profiles in the industry.

Animation director
The animation director is the second in command after the director of a project. They are responsible for the overall quality of the animation, making sure that the produced work is in line with the creative vision of the director of the movie. On smaller projects, this job may be handled by the director himself.


Animator (2D & 3D animation)
The animator is one of the key people in the team. Their responsibility is to work with different departments and put together the work done by them in order to create the final output. They animate scenes, plot camera movements, edit soundtracks, and chart other required information. Good draftsmanship is not a necessity but goes a long way in this profession, especially in 2D animation.

CG modeller
Modellers build three dimensional computer models of the objects and characters that are needed for a CGI project. CG modellers need to understand the actions and expressions required of the models as this will affect the output produced.

After the main work has been completed by the animators, a compositor is brought in to construct the final image by combining layers of created material. They obtain material from numerous sources such as rendered animation, 2D animation, special effects, graphics, live action and static background plates.

The job of an editor involves documenting the audio and video material received, loading it into the computer and adding or subtracting material to build the project into one cohesive story.

Layout artist
The responsibility of the layout artist is to make sure things are ready for the animator. They position characters and bring together the necessary audio and visual elements. They also set up preliminary camera movements which may later be adjusted by the animators.

Model maker
Model makers play a big part in stop-motion animation. They create the working models, props, and/ or puppets which are later photographed in various positions that makes stop motion animation possible. Model makers are usually able to handle multiple crafts such as sculpting, mould making, casting, trimming and seaming (fettling), foaming, metal working, welding, painting, finishing and costume making.

If you wish to get into animation, you must understand that it is a very competitive field. Everyday a new style or technique is discovered that changes. This gives you a basket full of styles to choose from or develop your own methods of working. Each studio has its own particular style and one must know if they are compatible with working for that studio or be independent.

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