Gaming

Arena’s Game Art & Design course is a 4-module program designed to help students make a career in gaming. The total duration of the program is 15 months - or 576 hours*.

Gaming



Classes are typically held 5 times a week for 2 hours per session.

This course imparts skills required by the gaming industry for online, console, PC & mobile gaming.

Eligibility

HSC/ Class 12 in any discipline.
Passion for gaming & having an art background is an added advantage.

Course covers…

Visual storytelling, modeling, texturing, lighting, rigging, animation, game audio & level design.

All these prepare you to be a part of any game development team.

Game Art & Design modules

Overview

The first module lays the foundation for learning the basics of design & development of games. Students will learn about the history of games, various game types, game terminologies & technologies, and hardware used in the industry.

Sub-modules

Module Duration (hours)
Introduction to Games 24
Introduction to Photoshop & Flash 40
Game Analysis: Centipede 4
Drawing & Composition 32
Total hours 100
Total months 2.5

Learning outcomes

  • Develop conceptual knowledge of game designing.
  • Developing a drawing portfolio for life drawing, gesture drawing, environmental drawing, still life study, perspective & composition, etc. along with series of digitally designed images using 2D manipulation software.

Overview

Students learn the art of storytelling & visualizing a concept for game designing. Documenting a game idea, writing a game development & game design document, learning to pitch for your project – are all included. Students will create their own game idea, develop it into a story, make the storyboard, design the characters, props, weapons, levels, etc. and prepare the design & development document.

Sub-modules

Module Duration (hours)
Game Idea: Visualization & Storytelling 24
Game Analysis: Tetris 4
Essence of Game 1 16
Game Analysis: Loom 4
Essence of Game 2 16
Game Development Documentation 16
Game Design Documents 16
Character Designing 24
Flash-Based Game Designing 24
Total hours 144
Total months 3.6

Learning outcomes

Students will do the pre-production (using Adobe Photoshop & Flash) for their own game idea and will submit & pitch the game design document prepared by them.

Overview

3D game production comprising modeling, texturing, rigging, lighting, animation of characters, props, weapons, levels, etc. based on the design done in the previous module. Students will be taught about FX used in games & sound designing.

Sub-modules

Module Duration (hours)
Modeling, Texturing & Lighting for Games 124
Game Analysis: Myth - The Fallen Lord 4
Rigging & Animation For Games 64
FX for Games 24
Game Analysis: The Sims 4
Sound For Games 8
  Total hours 228
Total months 5.7

Tools/ software taught

  • Maya
  • Adobe Photoshop
  • Sound forge
  • GameBryo
  • Motion Builder

Overview

Students learn to design interface of games, play testing, game optimization, etc. There will also be a session on game development.

Sub-modules

Module Duration (hours)
Game Analysis: Grand Theft Auto III 4
Game Interface Designing 24
Play Testing 16
Game Optimization 12
Introduction to Game Development 8
Project Report & Portfolio 40
Total hours 104
Total months 2.6

Tools/ software taught

  • Adobe Flash
  • Photoshop
  • Maya
  • GameBryo

Learning methods

Study Game Art & Design through theory, hands-on practice & portfolio production.

Lectures are conducted by specialised faculty & industry professionals.

Why do this course?

Learn to create games to become a part of the international gaming industry.

Get an overview of the development of computer games.

Learn how computer games have evolved alongside hardware developments in personal computers, hand-held machines, consoles, arcade games & associated peripherals.

See the impact of computer graphics - from raster & vector graphics to 3D modeling.

Arena also offers several short-term courses focused on one or more animation software.

Careers in gaming

After completing this course, you can work in the gaming industry as also in digital media including film, TV, advertising & multimedia.

Careers in gaming

What are the qualities of a good game artist?

  • Passion for games
  • An eye for detail
  • Good sense of concept & visualization
  • Good sense of composition, aesthetics & timing
  • Good sense of storytelling
  • Good taste in music & a sense of rhythm
  • Sound knowledge of colors & lighting
  • Interest to research & experiment
  • Interest in value addition to visuals through sound editing & effects

*Program offered in select Arena Animation centres only. Program duration may vary in some centres.
Please check with the Centre Manager for details.